All three books and the screen feature a foil-paper cover that distinguish them at your table. The creator of the Forgotten Realms leads readers through a rollicking fantasy adventure and murder mystery set in the city of Waterdeep Revealed in death to have been Masked Lords, three more citizens had been murdered over the preceding day and night: the Sembian wine-seller and collector Oszbur Malankar; the half-elf sorceress and artisan Dathanscza Meiril; and the moneylender, landlord, and investor Ammasker Gwelt.
All of Waterdeep now knew someone was killing the Lords of Waterdeep, one by one. Yet that was about where truth ended and speculation—however plausible—began. The broadsheets were full of wild conjecture. Who's behind this?
The ousted Lord Neverember? The Xanathar? Some cabal of guilds or nobles planning a coup? The rumors would rage on, whether the Open Lord Laeral Silverhand did something or not. That was the trouble with rumors; once loosed, they roamed free like snarling, untamed beasts, with no simple way of stopping them.
And all rumors aside, Waterdeep has become. Death Masks is loosely connected to the Elminster series and Sage of Shadowdale series. Faerun's deadliest dungeon beckons! Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Rich with source material for players and a new combat encounter format designed to make the Dungeon Master's job easier, as well as information to help Dungeon Masters adapt the adventure to serve their home campaigns.
The Dark Knight Must Choose: Justice or Vengeance Watchman by day, vigilante by night, Shadowbane's world is turned upside down when he runs across a powerful wizard--in the form of a confused, hunted girl who finds herself at the heart of a fell plot.
When his friends start dying and the girl is kidnapped, Shadowbane must choose between the darkness and the light in his heart: to avenge the deaths of his friends, or to let the villain live to face--and possibly escape--justice. Downshadow is thrilling tale of vigilante justice set in the classic City of Splendors and presented by Forgotten Realms R campaign setting creator and celebrated author Ed Greenwood. You don't want to miss out on this exciting glimpse into what the latest edition of the Realms has to offer.
The first in-depth look at Waterdeep includes history, a who's who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more.
Waterdeep Dragon Heist : Waterdeep Dragon Heist is an urban heist adventure designed to take characters from first level to fifth.
Be sure to check out the follow-up adventure, Waterdeep: Dungeon of the Mad Mage, which picks up where Dragon Heist leaves off. One of the first people the adventurers meet there is Volothamp Geddarm. Perfect for fans of Neal Shusterman and Jason Reynolds, this powerhouse, mind-bending YA debut follows two teens, a generation apart, whose fates collide across time—and outside of it.
But if what he sees there is true, he might not have much longer to live, unless he can use his new gift to change the course of history. But Dr. Soon to be a major Netflix movie starring Oscar winner Daniel Kaluuya!
Prolific dwarven author and heroic companion of the Dragon Age games, Varric Tethras brings us the collected edition of his breakthrough crime-noir drama, Hard in Hightown with help from his trusted human confidante, Mary Kirby! Twenty years of patrols have chiseled each and every stone of the Kirkwall streets into city guardsmen Donnen Brennokovic. Weary and weathered, Donnen is paired with a recruit so green he might as well have leaves growing out of his armor. When the mismatched pair discover a dead magistrate bleeding out on the flagstones, they're caught up in a clash between a shadowy organization known only as the Executors and a secretive group of Chantry agents--all over some ancient artifact.
This is a prose novel featuring 24 black And white full page images. Whether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fueled weapons threatened an entire continent. In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders where skyscrapers pierce the clouds.
Will you find your fortune on mean city streets or scouring the secrets of haunted battlefields? Will you throw in your lot with the mighty dragonmarked houses, ruthless families who control whole nations? Will you seek truth as a newspaper reporter, a university researcher, or a government spy?
Or will you forge a destiny that defies the scars of war? This book provides tools that both players and Dungeon Masters need to explore the world of Eberron, including the artificer character class—a master of magical invention—and monsters birthed by ancient warmongering forces. Will Eberron enter a prosperous new age or will the shadow of war descend once again?
A player's handbook for the newest edition of the role-playing game contains rules for character creation and advancement, backgrounds and skills, exploration, equipment, and spells. Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god--and your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon?
What is dragonsight? How does a dragon's magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.
From the bestselling author of Dumped, Actually comes a hilarious, heartfelt story about marriage, divorce and what the hell happens next. Amy and Joel's honeymoon in the Maldives was the perfect week of love, sun, sex and a free minibar Eight years on, they're back in paradise, trying to recreate the magic with new partners. But whatever you do Hi, I'm Larry. This is my present. A Call for Heroes! A young group of friends stumble across a terrifying conspiracy that holds the heir to the Blackstaff, the defender of the city of Waterdeep, in terrible danger.
These friends must search deep within themselves to become the heroes their city needs to save its champion from those who would see both brought low. Ed Greenwood, beloved author and creator of the Forgotten Realms, presents the first book in a brand-new series dedicated to showcasing both the City of Splendors and our most talented up-and-coming authors.
A series of stand-alone adventurers, this book and the series to which it belongs were written specifically for those readers with no prior knowledge of the Forgotten Realms, making it an excellent entry point for new readers. Bring back the mystery to Dragons and to make an ordinary Dragon encounter extraordinary! You'll not only have brand new Legendary Dragons and their lore to throw at your players, but some new monsters, too.
Beware, villains! Cat Ninja may appear to be nothing more than a silly internet meme. But he is evil's greatest enemy, and the silent master of Kat Fu and carpet scratching! From Epic! Originals, Cat Ninja is a hilarious graphic novel series about a lovable cat with a heroic alter-ego.
Raised from a kitten by a kindly old ninja master, Claude now spends his days as the pampered house cat of an eleven-year-old boy.
But when trouble arises, Claude dons his mask and springs into action as Cat Ninja--Metro City's secret protector! In Book 1 of the series, follow our feline hero's early exploits as he tries to keep his secret identity under wraps while thwarting the evil plans of slimy thugs, rampaging robots, and a certain rodent nemesis who lives under the same roof!
Abolish an Ancient Evil Threatening Devastation in this Adventure for the World's Greatest Roleplaying Game Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design.
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