Fixed game sounds being played when the assistant window is open. Fixed formatting of text in cargo market screen to prevent localization from being clipped. Added support for multiple cargo models. Player is no longer able to relocate trailers they are currently using. Fixed COG of the trailers when no cargo is loaded. Fixed bug causing single trailers to jitter. Fixed delivery window being super long for cargo market jobs. Fixed bug that prevented used from using the same keys back when rebinding assistant action binds.
Fixed trailer being teleported to HQ when doing economy reset, from now on the trailer will be moved to its garage prefab. Fixed map not being focused on job route in cargo market screen after selecting the job. Fixed assets confiscation to properly handle trailers. After economy reset now GPS will lead to the garage trailer is teleported to.
After using quick travel GPS will now be in its correct state. Reset GPS if its leading to trailer's garage when using drive new truck option in dealer. The trailer is now located on the same prefab as player. Fixed travel to the garage being blocked for trailers that had no country limitations set. Fixed company jobs generator generating illegal jobs when trying to reuse trailer from previous offer. Fixed unit count correction on save load for non-cargo market job markets.
Economy simulation optimizations. Fixed prefab spawn point generation to allow both company and dealer on single prefab. Fixed company screen ignoring activation point when open after seeing any offer of the company before. Fixed player truck standing on garage prefab not being detected if trailer manager screen was open right after loading to game desktop but not pressing drive button yet. Swap button should work properly now Correctly handle owned trailer attached state when trying to resume online job, dismiss will be offered now.
Fixed FPS drops when owned trailer was spawned far from the players truck. Fixed brand not being properly selected after going back from configurator in the dealer. Fixed unit count being reset during patching. Changing brand in trailer dealer now deselects offer. Make sure drivers income has not changed it should change a bit, maybe even improve as now they also use their trucks for calculating of units.
Make sure they use trailers correctly. Fixed rear collision box for 28ft and 45ft trailers Updated localization. Map format changed Turn off physically simulated mirrors by default Console on OS X enabled Fixed trailer cables connectors state when changing trailer load prior taking the job.
Used change for core ctrl's unit cache Corrected destruction of the coupling joint Physical cables got an update. Running game via OpenGL: Fixed destroy application window while switching from fullscreen Physical cable: Tweaked bending nodes - sometimes was not being removed Fixed possible crash when cancelling oversize quick job without owning your own truck. The build 1. Added UI option for map alignment modes Fixed Steam screenshots not working Fixed New Mexico license plate from WoTr Fixed missing logo in Vaughn road sign Improved fuel price determination logic Improved detection of country for parked cars Fixed possible incorrect detection of player vehicle Disabled generation of random events on roads which are blending between two looks Fixed missing rain drops on glass after mode switch or focus loss.
Fixed company trailers sometimes floating in air Fixed possible recalculation of economy routes after game load Santa Fe crossing fixes barriers going up too soon, AI vehicles blocking trains in some cases Fixed too big emergency blinking beacon Prevented gas station totems from showing on UI map Fixed incorrect arrow sign in Alamogordo crossing Disabled unnecessary collisions for road lines inserted as buildings Fixed barriers in Albuquerque Fixed Albuquerque truck stop AI fixes in Tucumcari Lot of additional map fixes Updated localization.
Fixed possible crash when taking jobs by double clicking in job selection screen Fixed possible crash on truck configuration screen if accessory data are missing. More fixes of possible crash when taking jobs by double clicking in job selection screen Fixed EU style bars on food tank trailer. Complete overhaul of navigation algorithms direction aware, multiple modes Environmental lighting improvement Time zones support.
Navigation search restarts after teleport e. Fixed possible bouncing company trailer Fixed possible simultaneous activation of both blinkers by AI vehicles Fixed incorrect detection of player approaching intersection Fixed traffic rule application to player sometimes incorrect speed limits Editor will log errors to fix instead of crashing when one item belongs to two compounds as result of mixing different versions of sectors Various map fixes holes, signs, flying objects.
Fixed rain streaks sometimes remaining after rain ends Fixed hang for some combinations of road Linux fullscreen mode fixes Fixed parked car sometimes spawning in player after load Various map fixes signs, vegetation, incorrectly positioned objects Fixed road shoulder check in editor PB interior fixes Updated localization.
Enables random road events Various map fixes signs, floating objects, holes in map More fixes for parked car sometimes spawning in player after load Fixed shoulder with computation in road shoulder check. Added concrete tubes cargo to the economy Prevented AI vehicles changing lanes into merging lanes Improved minimal distance check for road events Various bugfixes of random event scenes Increased base minimal distance between random events Ability to control UI map alignment behavior i.
Fixed crash if random event was generated in place which latter became incompatible with it Fixed pedestrians missing from road events spawned at night or during rain Firetruck: Added rear top light.
Changed weather editor to allow entry of values outside of the default range Fixed duplicate lane merge for AI vehicles Updated set of compatible road looks for random event city decals. Fixed wrong image on some traffic sign when lit by headlights Correct detection of trailer lift axle status after trailer connection Fixed calculation of rotation for AI curves Fixed speed limit for roadworks random event Fixed overlapping gravel in some random events Fixed missing AI priority on some gas station and truck stop prefabs Various map fixes.
Reduced default size of DOF in photo mode Fixed random events which spawned without middle part Fixed position of traffic cone in roadwork random events Fixed levitating tyre of police motorcycle in random event. Reduced base probability of bigger random events. Note that the generated events are stored in save until they expire so you will not notice it right away when using existing save.
Fixed missing pins in truck configure screens. Favorite the images you like the most and return to them anytime in the future. Discuss the screenshots with everyone using World of Trucks. Try to get your own screenshot on this list! Upload and use your custom avatar and license plate in the game.
More features coming soon! Share this post Digg Tweet Stumbleupon delicious reddit Facebook. Related Posts. Final Release. It would be great to get the chance to reach the East Coast, it would be fabulous to be able to push north towards at least 60 degrees latitude and south towards the Equator.
Over the past year we have published quite a lot of screenshots and videos showing several in-development truck models. Our fans have rather sharp eyes and take note of all the details, so people are naturally speculating on what's coming in the future based on those shots.
Until recently we were planning to include at least four trucks at launch, and our screenshots shown over time on the various communication channels presented them all. Finalizing the licensing talks and getting all the vehicles past the approval stage is taking longer than anticipated, and you may have noticed some of those trucks no longer showing in the most recent batch of pictures from the game. The result is that out of the gate we're shipping you two trucks day one.
But it's definitely not our final word on the matter. Greetings truckers! We are proud to present new official American Truck Simulator web site. We polished graphics, bring fresh new content and a lot of useful informations. We want to keep you updated about our newest game before and after launch, and bring you all the important news about present events.
American Truck Simulator will take you on a journey throughout the vast landscapes full of breathtaking and iconic landmarks of North America. California is the most populous US state with 39 million people, and the third largest state by area , sq. California's transportation system is complex and dynamic, known for its car culture and extensive network of freeways and roads. The rapidly growing population of the state is straining all of its transportation networks. California has , mi , km of public roads, streets, and highways.
Pass multiple landmarks including scenic places, well know bridges and historical buildings. Explore the geographic diversity - from the Sierra Nevada mountains to the Pacific Coast, from fir forests to the desert. Buy on Steam. Nevada Spanish for "snow covered" is the 7th most extensive , sq. The economy of Nevada is tied to tourism especially entertainment and gambling related , mining and cattle ranching.
Nevada was founded on mining and re-founded on sin - beginning with prizefighting and easy divorce a century ago and later extending to gaming and prostitution. There are 37, miles of public roads and streets in Nevada. Cross The Strip - the famous row of casinos in the fabulous city of Las Vegas. Drive through the colorful desert to the distant horizon. Feel the serene, open and peaceful scenery with hillbilly trailer parks and rolling tumbleweeds.
Arizona Navajo: Hoozdo Hahoodzo is the sixth largest and the 14th most populous of the 50 states. Southern Arizona is known for its desert climate, with very hot summers and mild winters.
Northern Arizona features many pine forests, the Colorado Plateau, and some mountain ranges with much more moderate summer temperatures and significant winter snowfalls. Arizona is full of nature - the Flagstaff, Alpine, and Tucson areas are known for their ski resorts. There are national monuments, forests and parks in addition to the Grand Canyon National Park.
On top of all that a large portion of the state is made up of Native American reservations. Urban areas are served by a network of state routes and highways. The backbone of the Arizona transportation system is represented by the main interstate routes. This includes I in the north-south and I which leads to the Mexican border. East-west main routes are covered by I-8, I, and I Discover the subtle beauty of the New Mexico landscape. A lot of unique natural scenery will accompany you during all hauls, two trips will never feel the same.
Drive through urbanized areas like Albuquerque, sparsely populated trading posts, rest stops in the middle of the desert, lush forests and mountain ranges. New Mexico has a lot to offer in terms of landscape variety. Spend your night, rest, refuel and repair your truck on one of the many unique truck stops around New Mexico's highways.
Admire the red sunsets while driving past recognizable monumental rock formations. This corner-state has diverse nature which includes deserts, high plains, and mountains. The climate is generally semi-arid to arid because New Mexico has very little water. Go down the road to experience the wild beauty of the "Beaver State", Oregon. Its natural beauty includes deep forests, plenty of water areas and rivers, and encompassing volcanoes, high deserts, and arid scrublands.
The evergreen natural scenery will go along with the deserted countryside, as well as dense city areas like Portland and Salem. So do not hesitate anymore, just relax and enjoy your game with ATS Mods. ATS Sounds. ATS Other. ATS Cars.
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